Save The Dungeon!
ROLE
Producer
RESPONSIBILITIES
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Sprint Planning and Management
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Create JIRA tasks | User Stories
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Playtesting | QA
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Prepare project for publishing
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Unreal Engine 4.27
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Jira
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Google Docs
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Blueprint Visual Scripting
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C++
DESCRIPTION
Welcome to Save the Dungeon! Enter your domain of monsters and protect your dungeon from the invading heroes! Experience this twist on the Tower Defense genre and become the monsters!
![StD1.png](https://static.wixstatic.com/media/8e8a22_96425da27713449cb5aef68797f5cea7~mv2.png/v1/fill/w_919,h_517,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/StD1.png)
Production
Save the Dungeon! was produced over a four month period. For this project, I was involved since the beginning. I worked with the solo developer, Austin Norris, and helped create documentation. Using Jira to track tasks, we worked together to manage priority and user stories through the production cycle. Luckily, we were able to work with an audio designer to create unique sounds and music for Save the Dungeon! These have been implemented fully and the game is wrapping up the final stages of production.
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Save the Dungeon! will be available for FREE on Steam when it is released!